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WoWs Model Exported
World of Warships 3D model Exporter
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Vertex with tangent and binormal vectors (TB layouts). More...
#include <wows-geometry.h>
Data Fields | |
| WOWS_VERTEX_FIELDS uint32_t | t |
| float | _tx |
| float | _ty |
| float | _tz |
| uint32_t | b |
| float | _bx |
| float | _by |
| float | _bz |
Vertex with tangent and binormal vectors (TB layouts).
Extends the base vertex with packed tangent and binormal data needed for normal-mapped rendering.
| float _bx |
Unpacked binormal X.
| float _by |
Unpacked binormal Y.
| float _bz |
Unpacked binormal Z.
| float _tx |
Unpacked tangent X.
| float _ty |
Unpacked tangent Y.
| float _tz |
Unpacked tangent Z.
| uint32_t b |
Packed binormal vector.
| WOWS_VERTEX_FIELDS uint32_t t |
Packed tangent vector.