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WoWs Model Exported
World of Warships 3D model Exporter
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Decoded vertex buffer for one merged vertex stream. More...
#include <wows-geometry.h>
Data Fields | |
| uint8_t * | raw_data |
| uint32_t | vertex_count |
| uint8_t | _vertex_type |
Decoded vertex buffer for one merged vertex stream.
Holds the raw bytes after meshoptimizer decompression. The byte layout depends on _vertex_type; cast raw_data to the appropriate struct pointer to access individual vertices.
| uint8_t _vertex_type |
Vertex-type ID; determines how to interpret raw_data.
| uint8_t* raw_data |
Decompressed vertex data (vertex_count × stride bytes).
| uint32_t vertex_count |
Number of vertices in this buffer.