WoWs Model Exported
World of Warships 3D model Exporter
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wows_geometry_header Struct Reference

Top-level .geometry file header at offset 0. More...

#include <wows-geometry.h>

Data Fields

uint32_t n_vertex_type
 
uint32_t n_index_type
 
uint32_t n_vertex_bloc
 
uint32_t n_index_bloc
 
uint32_t n_collision_bloc
 
uint32_t n_armor_bloc
 
uint64_t off_vertices_mapping
 
uint64_t off_indices_mapping
 
uint64_t off_merged_vertices
 
uint64_t off_merged_indices
 
uint64_t off_collision_models
 
uint64_t off_armor_models
 

Detailed Description

Top-level .geometry file header at offset 0.

Records element counts and absolute file offsets for every section. All offsets are from the start of the file.

Field Documentation

◆ n_armor_bloc

uint32_t n_armor_bloc

Number of armor model entries.

◆ n_collision_bloc

uint32_t n_collision_bloc

Number of collision model entries.

◆ n_index_bloc

uint32_t n_index_bloc

Number of index mapping entries (draw calls).

◆ n_index_type

uint32_t n_index_type

Number of merged index buffer descriptors.

◆ n_vertex_bloc

uint32_t n_vertex_bloc

Number of vertex mapping entries (draw calls).

◆ n_vertex_type

uint32_t n_vertex_type

Number of merged vertex buffer descriptors.

◆ off_armor_models

uint64_t off_armor_models

Offset to the armor model array.

◆ off_collision_models

uint64_t off_collision_models

Offset to the collision model array.

◆ off_indices_mapping

uint64_t off_indices_mapping

Offset to the index mapping table.

◆ off_merged_indices

uint64_t off_merged_indices

Offset to the array of merged index buffers.

◆ off_merged_vertices

uint64_t off_merged_vertices

Offset to the array of merged vertex buffers.

◆ off_vertices_mapping

uint64_t off_vertices_mapping

Offset to the vertex mapping table (always 72 / 0x48).


The documentation for this struct was generated from the following file: