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WoWs Model Exported
World of Warships 3D model Exporter
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Top-level .geometry file header at offset 0.
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#include <wows-geometry.h>
Data Fields | |
| uint32_t | n_vertex_type |
| uint32_t | n_index_type |
| uint32_t | n_vertex_bloc |
| uint32_t | n_index_bloc |
| uint32_t | n_collision_bloc |
| uint32_t | n_armor_bloc |
| uint64_t | off_vertices_mapping |
| uint64_t | off_indices_mapping |
| uint64_t | off_merged_vertices |
| uint64_t | off_merged_indices |
| uint64_t | off_collision_models |
| uint64_t | off_armor_models |
Top-level .geometry file header at offset 0.
Records element counts and absolute file offsets for every section. All offsets are from the start of the file.
| uint32_t n_armor_bloc |
Number of armor model entries.
| uint32_t n_collision_bloc |
Number of collision model entries.
| uint32_t n_index_bloc |
Number of index mapping entries (draw calls).
| uint32_t n_index_type |
Number of merged index buffer descriptors.
| uint32_t n_vertex_bloc |
Number of vertex mapping entries (draw calls).
| uint32_t n_vertex_type |
Number of merged vertex buffer descriptors.
| uint64_t off_armor_models |
Offset to the armor model array.
| uint64_t off_collision_models |
Offset to the collision model array.
| uint64_t off_indices_mapping |
Offset to the index mapping table.
| uint64_t off_merged_indices |
Offset to the array of merged index buffers.
| uint64_t off_merged_vertices |
Offset to the array of merged vertex buffers.
| uint64_t off_vertices_mapping |
Offset to the vertex mapping table (always 72 / 0x48).