|
WoWs Model Exported
World of Warships 3D model Exporter
|
One render-set entry within a visual. More...
#include <wows-assets-bin.h>
Data Fields | |
| unsigned int | indices_mapping_id |
| char | mfm_path [512] |
| char | section_name [256] |
| char | node_name [256] |
| int | is_damage |
One render-set entry within a visual.
A render set maps a draw-call indices_mapping_id to a material file and a named mesh section, making it possible to look up which texture belongs to each part of the exported geometry.
| unsigned int indices_mapping_id |
Draw-call ID; matches wows_geometry_info::mapping_id.
| int is_damage |
Non-zero if this section represents damage/cross-section geometry.
| char mfm_path[512] |
Full MFM material path within the game's asset tree.
| char node_name[256] |
Node name (from the node_name_ids array; may be shared).
| char section_name[256] |
Render-set section name (from the name_id field at offset 0).